Nate
Design, data and art · updated 2026-11-01Working on next
- tune bot difficulty after the first real playtest; #14 and #21; map concepts for the Cash Brawl arena
What they just finished
- added Alan's bot rows (#11, #24) and session rows (#16) to
data/match.csvat his proposed values,BotStuckTime1. Fixed theMinPlayersToStartnote (PR #29). NoMaxHumansrow: TeamSize x MaxTeams is what we want - picked the Final 16 (
docs/champions/final-16.md, brainstorm only) and locked the art direction (docs/art-direction.md): anime ink in game, inked gothic for 2D. Started the BrainDance hub (hub/), a Cloudflare…